BACKGROUND
So basically, the idea is to subvert the standard cinematic concepts of scopophilia and ego.
To elaborate, I’m meaning scopophilia as the kind of pleasure from viewing, particularly at distance. The voyeurism and sense of fundamental desire/phantasy normally inherent in cinematic narrative that is implicitly imaginary.
With ego, I’m meaning to explore the sense in which you typically identify with protagonists as an extension of yourself, as a super ego. I’m especially interested in the ways that this connection is established, and examining the trope of portraying a woman as a shared object of desire/bearer of meaning to facilitate it.
TRIALS
There are a couple devices I’m going to use to carry out this experiment.
One device will be mirrors which you will look into and see the reflection of your surroundings and other characters, but not yourself.
The second will be an additional VR rig that will be in the shot, presumably recording.
A third will be a sense of audience and voices that are in the background and maybe responsive to the experience to an extent, but certainly disconnected.
EXPERIENCE
The experience will be a scene in a forest clearing. The user will have some wakeup moment and will stand at a child’s height. There may be sculptural elements that are hard to make out in the distance. A slight element of the surreal. The center of attention will be the second (‘practical’) go pro rig slightly off to the left recording.
Somehow your attention will be drawn to a mirror behind you to the right and as you’re looking into it, tripping out about your absence, a girl will enter the scene as the background voices begin to pick up, maybe some James Blake-genre music has entered.
Presumably the user will turn around to look at her after seeing her enter in the mirror. She’ll be exploring the space, perhaps blurred and glowing, ideally stereoscopic or in some sense visually superior to the rest of the scene, like she’s another viewer entering maybe.
She doesn’t pay attention to the user and eventually she examines the rig. The image below is something I shot last semester shortly after my friend was up close to the rig and twisting his head to look all around it. The image struck me for whatever reason.
As this is going on, the clearing has become increasingly more surreal, colors, elements, fading in. Things like the image below. Weird CGI creatures hopefully. Voices. Music, intensifying.
Then at some point a guy enters, maybe naked. There’s a scene with the girl staring at him and him staring back with the rig perfectly between them from the viewer’s perspective. He’s a definitively surreal element. The moment is not overly remarkable to the external environment. Things carry on. Somehow he either fades, or the girl becomes satisfied with the spectacle and disengages. He’ll look something like this.
Then the girl turns and stares directly at the camera. The music, but not the scenery, halts. She changes to become even more hyper-real visually. Silence except for a heartbeat, breathing, and maybe her footsteps.
She approaches, staring directly at you. Gets extremely close, whispers something completely indecipherable, yet audible.
It’s not romantic or sexual in a traditional sense, but there’s an incredible likeness, as though she may be your soul, or guardian, mother, maybe.
Ideally there would be a contact in real world analog to accompany this moment.
Then she’d somehow become one with you in a crescendo of light as the music and voices re-enter with even more intensity than before. After that moment everything would transcend and movements and visuals would become complete fantasy, blurs, trails, moving with increasing speed as the voices and music reach max impact.
Ideally, the sun transforms into a red giant and consumes everything and then it’s over.
GOALS
If these concepts were carried out to their fullest and purest, the ultimate goal is to create an orgasm for the user without any pornographic elements or contact.
I don’t think that’s going to happen.
But, on a basic level I do want to inspire some sort of ASMR and the piece is a sort of tribute to David Foster Wallace’s Infinite Jest and the entertainment cartridge made by a Canadian terrorist group that is deadly in its allure.
In a more practical sense I think this is an important experiment to see what kind of new cinematic experiences VR allows, particularly in regard to understanding human entertainment and desire.
The most obvious opportunity lies in the fact that the user can enter the imaginary and has the potential to participate in it. Some scholars argue that the element of distance and separateness is vital to the pleasure of cinematic experience. I’m not sure yet.
So the structure of thought is as follows:
– You put on the VR headset and you are fundamentally alone
– As the experience begins, you are a child, some sort of purer version of yourself
– See the rig and get the sense that this is a real moment, being recorded. Sense of significance, being watched, overseen, conversely to film which is generally radically ignorant of its audience
– You lose your ego in the mirror, and in a way become one with the environment, forget who you are
– Voices make it seem that there is also something macro, unseen, beyond
– The increasing surreal-ness of the scene then by extension allows you to feel similarly surreal/dreamy by association
– When the girl enters there’s this object of longing, connection, something to share. This sense of distance/absence that introduces an accompanying desire, need for attainment. Not of her, necessarily, but of something. Longing. And that she might have the answer. The indifference of her and the scene to your presence also allows for an initial obsession
– As the man enters, you see her see him, and you see him, but it does not provide any association or meaning for either of you, conversely to typical forms of protagonist association. Communion of theater situation, yet everyone’s alone
– So, then, when she approaches you and the voices stop, there should be a sense of shock in that you can participate, you are real at some higher level, mirror scene notwithstanding. When she becomes one with you, then, the imaginary has been fully breached, distance eliminated, some argue that the loss of this phantasy distance is the impetus for the orgasm, so whatever…
– Then the red giant is the final sense of a real camera and scene that you are a part of, but that is also somehow unbound to time and space, and you feel similarly by association. Which should be great.
TECHNICAL NEEDS
I was initially thinking of shooting the forest as a mono panoramic in pre-sunset light and was thinking I’d shoot the girl in stereo still frames with after-effects blurring so that she would seem both ‘other’ and more real by resolution.
Alternatively, I was thinking I might shoot all the elements that would fade into the forest (mirror, girl, naked guy) in stereo and enhance the girl at some additional level…
I have the voices from a bunch of video logs that I make my high school friends do every year. Really personal and poignant in tone, interesting and sound awesome when you play them all at once.
Not sure if the Red Giant is possible.
Now that I know I have the Jaunt rig, I certainly want to use it and it makes shooting the scene with the girl’s approach much more feasible in the way I want it. Also worth noting I’d prefer the second rig to be an older generation VR rig because then you’d have an interesting sense of commentary on the art form by a higher omnipotence (i.e. the Jaunt rig)
The issue is I still want to be able to separate elements, such as the girl and enhance them separately from the rest of the scene.
I’d like to talk about how I might do this and the feasibility of this project as a whole.
Thanks so much for reading and excited to hear your thoughts!
JP